Magik editor is a handy and powerful tool for editing Magik files. It makes code development much easier and faster than in any other available editor for Magik. It is equipped in many functionalities which accelerate code edition and navigation.
One of the functionalities of the Magik editor are code problem markers. The contents of a file are checked on the fly, during code editing and detected problems (e.g. syntax errors) are instantly marked in the editor. The problems are marked in a few different ways, so they can be easily found even in case of big files. The code checking is independent of the Smallworld™ GIS platform and does not demand running of the GIS session. Magik editor also offers Quick Fix functionality for the frequently occurring problems. It presents one or more possible fixes that can be automatically applied in order to resolve a specific problem.
Apart from the standard Magik editor there is also a draft editor available. The draft editor may be used for editing write-protected Magik files. Draft editor allows you to make temporary changes to any important Magik files without fear of accidental changes in their content. Draft editor allows you to save local copy of the modified Magik file in a workspace if necessary.
The Outline view displays the structure of the file that is currently opened in Magik file editor. It shows structural elements that can be easily accessed. The content of the Outline view is editor-specific. For a Magik source file, the structural elements are exemplars, slots, methods, shared variables, shared constants, procedures and blocks. Every element is shown in outline with a specific set of icons which give you information about their type and modifiers. With the use of Outline you can navigate the source code much faster.
Code Assist is a ticket for easier and more flexible style of programming. It is a feature that shows you a list of valid alternatives for completing current line of code. Code Assist can be accessed by the user or triggered automatically after specific conditions. The resulting dialog provides a context sensitive coding help by making available a listing of all applicable Magik code elements for the location where code assist was activated. For the Magik editor, the code elements are methods, templates, keywords etc. Types of code elements are grouped and displayed separately. There is a possibility of cyclic switching between groups. User can choose which groups of proposals should be displayed and in what order.
Code Templates are used by actions that generate code. It is a very powerful functionality which improves the level of coding style. There are two kinds of code templates in Magik editor - “Comments” and “Pragmas”. You can define which template structure, will be applied to specific code element like method, exemplar definition, block, procedure etc. Templates may contain variables that are substituted when the template is applied. All code templates can be defined separately for each of the code element types. Additionally each Magik project can possess specific set of code templates. With use of code templates during Magik code developing, the programmer is able to add defined templates for any given element very quickly.
During work with Magik editor you can, at any time, transmit the code to running GIS session. A user can transmit whole file, selected region or any code element in a file. Even modules and projects can be transmitted with one mouse click. For safety reasons you may choose to be warned when original Magik file is dirty. Each problem in transmitted code is automatically reported via special window which pops up after transmit operation.


